LittleBigPlanet Game Jam Winners

LittleBigPlanet Game Jam Winners

The LittleBigPlanet Game Jam winners have been announced! Sony Computer Entertainment America Inc. (SCEA) and the prestigious Parsons: The New School For Design today announced the winners of their 24-hour LittleBigPlanet™ Game Jam, which took place at the venerable design institution in New York City on September 21 and 22. Featuring more than 150 graduate and undergraduate students from disciplines as diverse as communication design, design and technology, fashion design, interior design, product design, illustration and photography, participants in the Game Jam were tasked with creating the most inventive and challenging game levels within a 24 hour period for the highly anticipated PLAYSTATION®3 title, LittleBigPlanet™

Winners in order of placement included:

  • Winner/Best of Jam:
  • Team Sportsmanship ($1,000 grand prize) - Zach Gage, Kunal Patel, Subalekha Udayasankar, Caitriona McDaid-Kelly, Meejin Hong

    Honorable Mentions: ($500 prizes)

  • Most Innovation:
  • Team Awesome and Team Makeshift - Lawrence Mascia, Omar Otieku, Joe Saavedra, Clay Ewing, Bruce Drummond, Greg Climer, Katrina Bekessy; and Jen Cotton, Lee Meredith, Ki Won Kwak, Grace Park, Justin Jordan, Jennie Tsai, Heather Holiday

  • Most Personal:
  • P3 – Yumi Endo, Varathit Uthaisri, Rabia Malik, Jessica Li, Akiko Rokube, Leanne Wagner, Mark Bruels, Lynn Maharas

  • Most Fun:
  • Bloody Clowns – Joe Mauriello, Kevin Restee, Rishi Sharma, Philip Ejiki, Julia Vallera

  • Most Beautiful:
  • Team Rocket – Fred McCoy, James Diaz, Sam Strick, Gregg Kaplan, Zoe Peleti, Cassia Yoon, Deborah Lee, Samin Patel

  • Best Use of Tools:
  • The Sleepwalkers – Yoav Schlezinger, Shir Raitses, Erica Osner, Stephanie Tang, Nick Perez-Weri, Mike Ganson-Ballord, Paola Guimerans

  • Most Special:
  • Team Kik-ur-a (Team Smiley) – Luciana Lombardi, Dasuel Kim, Biak Ha Young, Yong-yi Lee, Alexander Smith, Vasilis Kyriacou, Nick Epstein, Stephanie Kim

During the Game Jam, students divided will into 19 teams. Each team demonstrated their distinctive artistic talents by creating levels utilizing LittleBigPlanet’s easy-to-use creation tools over the course of one day. At the end of the 24 hour period, teams presented their levels, which were judged by a panel consisting of Media Molecule, the award-winning development team responsible for LittleBigPlanet, design experts from Parsons and also IDEO, a leading global design consultancy. The winning Game Jam levels will be featured in a specially branded Parsons section within LittleBigPlanet when it launches next month.

LittleBigPlanet is a community-based game for the PLAYSTATION®3 that allows players to play, create and share the levels they build with other users throughout the world via PLAYSTATION® Network. Playing as customizable SackBoy characters, players have the power to move anything in the game’s glued and stitched-together 3D landscape; they have the power to design, shape and build both objects and entire locations for others to view and play. Once the level has been completed, players can invite anyone within the LittleBigPlanet community to come and explore their world – or can go and explore everybody else’s. LittleBigPlanet was recently awarded several prominent accolades from its showing at the 2008 Electronic Entertainment Expo and is launching exclusively on the PLAYSTATION®3 October.

Comments

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